![]() ![]() To highlight what the process of playing this Mad Hatter designed game is like Talking to Identical Dwarf NPC#13 by the broken water fountain at Charity Square unlocks the quest “Red + Blue = ?”, which has the description “ Put the two together for something you’ve never seen before.” You run around, jumping on and throwing pigs and other animals, before talking to every NPC you see in order to unlock quests. They give you a map in the pause menu (or rather, one of the pause menus the one you have to press select rather than start or triangle to open), but it doesn’t line up with the world and the text telling you which area is which is in the wrong places. While it looks like a simple 2D Nes platformer at first, Tomba quickly starts trying to move you around in a 3D overworld, having the level noxiously turn if you press up or down at certain doors and crossroads. The kind of inane, illogical bollox that has you performing some arthouse procession across a convoluted map to collect randomly scattered beads to give to some random character for reasons you’ll never understand. Considering there’s bugger all of anything past the first two areas, it’s not just me.īeyond the walls of the demo, Tomba degenerates into a pubic tangle of woeful point n’ click adventure logic side-quests. I rarely use my own screenshots for these articles due to not having a capture card, just using whatever looks fine from Google Images or random Let’s Plays. ![]() Remember the weird ass-plants that farted when you grabbed onto them? Well, so do most people who owned the full game because fuck all bothered to play far beyond areas in the demo. It came with PlayStation Magazine in 1998 and gave us a lengthy chunk of gameplay under the name “ Tombi“, because localisation works in mysterious ways sometimes. A sort of surrogate nostalgia gave me implanted fond memories of Tomba, and when I saw it on the Playstation Store I regressed into a base, childlike mentality and thought “WOO YEAH TOMBA TOMBI IS AWESOME!”.īecause damn near everyone had the demo when they got their first Playstation. So what the hell prompted me to play it in first place?Īfter slogging through Tomb Raider: The Last Revelation, which upon a replay was the most dragged out one in the original canon, I wanted a platformer that was more snappy, colourful and bright enough to show me where the hell I was going. It sent me into a state of video game fatigue that has insured I’ve barely touched games in the weeks since playing. 10 excruciating hours of my life were irreversibly spent on Tomba! due to my compulsion to be a completionist with stupid bullshit. Men's 26" sun Beach Cruiser, aluminum frame aluminum rims rustbuster chain excellent condition $150Also have a women's Sun Beach Cruiser, also aluminum ready to ride.
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